Have you ever created an image in Paint.net or Photoshop and found after hours of work your art work didn’t scale well to different resolutions? Well I have and I found that what I was doing wrong was using the wrong particular type of program. I’ll use Photoshop and Illustrator as a reference here, as they are similar but also very different types of programs
Photoshop – is a Raster graphics program. It’s great for photo editing and other graphic artwork, but if you create a 512 x 512 png file and you try to expand it out to 1000 x 1000 png you will find you wasted your time as the image will look blurry. Here is a sample artwork of mine of cosplayer Emeyh
Illustrator – is a Vector graphics program. When you use a vector program you aren’t just drawing on a bed of pixels you are drawing from point to point and the distance is stored as a calculation of distance relative to the canvas. This way as you expand the canvas the same ratio stays in tact. Here is a better scaling sample I made in Illustrator of Madoka.
They both have different uses but a lot of people who create artworks immediately think they should use Photoshop. I have taken a couple of graphic design courses and thought if you like art like I do and found my blog you might gain some insight on how to make your own artworks scale better.
I found that Illustrator wasn’t very difficult to learn after a little bit of practice. Its definitely a little bit different than the paint programs you might be used to but to get the same artwork quality across different resolutions makes the extra effort to learn it really rewarding.
Its sad to put effort into an artwork and not have the flexibility to use it as you wish. Hopefully this post will help you so you won’t make the same mistakes I have in making art. Good luck in your artworks!